Continuity
editing is an illusion that creates the appearance of continuous action in a film. It is used to
carry on the story from where it left off and take you into another space to
develop the narrative. It is done by
using these rules:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC-pyRtScYNRPEBu6IZU_O8czMUiXzT4pwUUxduu8Ri1WT7Ck-_vrl9_NJxQgK_UmRfQwiuDjpoQHEeJt1MicyfNrNCt6REmFD9CseH31HhihuBofxUJgcxzN8aPfvhy-JY0VJMSshlCY/s200/180.png)
•In this scene from V for Vendetta (Dir. James McTeigue, 2005)
the 180° rule has been used in this dialog
between two characters. Throughout the scene, they both move around however the
camera always makes sure the rule is followed by not crossing the line of
action. This ensures that Natalie Portman’s character
is always on the right hand side looking at the left and
the other character is on the left hand side looking right, so it looks like
they are talking to each other even though they aren’t shown in the same shot.
From the screenshot this creates an
eye-line match.
Match on Action-
This
is used all the time but is disguised by the editor because of the illusion.
Match on action is used in most cuts. In the example of the Katherine Hepburn
film (dir.) K begins to light the match from the table, then in the cut is put
in between so we see her with the match lit, at a mid shot.
Eye-line match-
signifies
what the character is looking at. For example in the film Inception, you see
Leonardo looking down to draw, then you see what he’s drawing. This shows the
eye-line match because it is showing the audience what he is looking at.
Eye-line match can also be when two people are having a conversation and they
are both looking at each other at the same eye level.
Shot reverse shot-
This
is used mainly when there is a conversation between two or more people. The
camera keeps on cutting between the two people several times so that the
audience don’t get bored, and so that they can observe each characters body
language/facial expression to the conversation.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_AalMYStrFCD2xpUd7hipKYAjdK4MlMtPEMvEexHm-js7SiUIRizLVRzWA3kr1_-PekfWcAdsC-oFAk8CJIYk23jLB7JNB-bDEhLk4EcvfevlcskTLlZpZF5Zn08EukdhEMtuHPAmXAk/s200/Parrallel.png)
The picture above is a good example from the film Inception (Dir. Christopher Nolan, 2010). The top of the picture is showing what is happening in reality, the second shows what is happening in the first dream and the last picture shows the second dream. These are all things that are happening at the same time. Throughout the film when these three different places are shown, the editor constantly cuts form one scene into another to show that all three scenes are happening at the same time.
This is a detailed analysis of the rules of continuity using relevant and detailed examples. At present your work is M+, to get up to D level consider the following:
ReplyDeleteTry and link to your previous points re: the emergence of continuity editing showing critical understanding of the conventions of continuity. EG: Why does continuity editing dominate the moving image platform? How does it relate to other moving image media products? Or, when was parallel action introduced? why is it used in the action genre, what is the effect does it create?
Where possible add video clips to you analysis
Proof read and try and insert video evidence to support your points.